Tangible interaction on tabletop, définitions and models

Auteurs

S. Lepreux, J. Castet, N. Couture, E. Dubois, C. Kolski, S. Kubicki, V. Maquil, and G. Riviere

Référence

Journal d'Interaction Personne-Système, vol. 5, no. 1, 2016

Description

In recent years, tangible user interfaces, which imply interactions performed with one or several objects, gain more and more interest in research in Human-Computer Interaction (HCI). The tangible object represents a subject or an action. It acts on the system, as an action in classical user interfaces (e.g,. GUI). Interaction on a table, which is a common furniture in everyday life and used in multiple activities (desktop, coffee table, kitchen table, etc.), opens a new way for research and development in HCI. In this article, we present definitions, models, and key issues elicited from the literature that enable understanding and reasoning about the couple < interactive tabletop, tangible object> within an interactive system. Then, we propose a framework that allows to characterize applications supported by the couple <interactive tabletop, tangible object> in a domain-independent manner.

Lien

https://jips.episciences.org/2182

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