Workshop on Social and Ethical Issues in Entertainment Computing
McCall R., Shell J., Kacperski C., Greenstein S., Whitton N., Summers J.
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 13477 LNCS, pp. 429-435, 2022
Entertainment computing spans anything from a single player game on a console through to large-scale multiplayer online virtual worlds. This workshop focuses on a range of issues which impact on the design, use and adoption of entertainment computing systems from an ethical and social perspective. Issues to be explored include the composition of those working in the industry from the perspectives of diversity and inclusion, how this impacts on design and how groups are represented within games and other entertainment platforms. We will further explore issues relating to monetization, incentives, and potential addiction. We will explore how to design for ethical and social issues while also looking at problems which have arisen and the potential challenges of the future.
doi:10.1007/978-3-031-20212-4_36